I don't want a Chrono Cross remake like FF7R... But man, would it benefit from one

I always thought Final Fantasy 7 had a decent pacing, to the point that FF7R was UNNECESSARILY PROLONGED.

Now, I just finished CC again after almost a decade, and for the first time as an actual ADULT, and... With a tad more sophisticated critical eyes, BOY does the story feels rushed.

I mean... The whole Kid gets poisoned thing: Dude, I just met this random-ass homeless girl, like, a day ago. Now I'm supposed to risk my life for her? Y'all are throwing the L word around? Then she disappears, sides with some freaky demon and tries to kill me, has a nightmare, and, again, I gotta save her BECAUSE I LOVE HER? WTF I DON'T EVEN KNOW HER I DIDN'T HAVE ENOUGH TIME TO EVEN KNOW HER SURNAME. Also, I HAVE A LIFE-LONG GIRLFRIEND/FIANCÉE BACK AT HOME, LEAVE ME ALONE.

I get that we're supposed to fill in the blanks, and imagine they're on this gigantic journey together... Also that FATE messed with people's brains and emotions via the pyramid thingies. And that's fine for a game like this. I'm not criticizing the writing. AT ALL.

What I'm saying is, even though we don't need more remakes on the RPG scene, IF, >>>IF<<< we were to pick a game to get the same FF7R treatment, it should be Chrono Cross. BOY would it benefit from some micro-storytelling.